PvP Ranks
#8
Rinnhart,Sep 20 2005, 09:13 PM Wrote:Ever play shooters online? If it's the same map, it gets old fast. If it's a variety of maps, you get alot of people just kinda hanging out kickin' back and forth. It also makes it more difficult for a group of people that excel at one kind of combat to dominate a game if you have a large selection of game types and styles. It also keeps Joe Average interested long enough for fights not to be lost by default.
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Variety is great of course, it would mean PvPing for the sake of PvPing and not grinding honor... But server-wide ladder must be a factor one way or another. As it stands, new maps would require implementation of a server-wide BG system, because currently the individual server population will not be able to keep those BGs filled.

But server-wide ladder would already provide a good solution to the current system, since it would provide fresh competition for hardcore guilds, which in turn would prevent a lot of guilds afking out in tough matches, which will lead to increase in pub vs pub types of games, simply because the guilds spend more times fighting each other.

So implementing the server-wide system is needed one way or another. We could perhaps go a step further and separate Casual and Hardcore competition through server-wide Hardcore ladder with higher rewards or individual-server ladder system (but you can only be on one or the other).
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Messages In This Thread
PvP Ranks - by Quark - 09-19-2005, 10:41 PM
PvP Ranks - by Rinnhart - 09-19-2005, 11:39 PM
PvP Ranks - by Skandranon - 09-20-2005, 08:55 AM
PvP Ranks - by lemekim - 09-20-2005, 03:10 PM
PvP Ranks - by Skandranon - 09-20-2005, 03:30 PM
PvP Ranks - by Quark - 09-20-2005, 06:19 PM
PvP Ranks - by Rinnhart - 09-20-2005, 09:13 PM
PvP Ranks - by lemekim - 09-20-2005, 10:19 PM
PvP Ranks - by Watto44 - 09-22-2005, 02:06 AM

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