Invulnerable Mail - Nerf in Patch 1.7
#2
The general consensus among the shaman in our guild is that the change made the armor from one of the best items in the game for shaman to disenchant bait. The shaman didn't care about the melee interrupt thing before, because they use shocks a lot in PvP combat. So, for them, this reduced the immunity from eight seconds to three seconds. Plus, it made it so that the proc can't pop more than once every 30 seconds, when before, it often would (especially when fighting a rogue). So, you end up with a piece of armor that at most does a small amount of damage mitigation, if you're lucky and the proc goes off at the right time against the right opponent. Meanwhile, you're stuck with a piece of armor that has no other useful stats on it.

The change to Invulnerable Mail was probably necessary, as the proc was overpowered before, but Blizzard should have compensated for the change by adding stats like stamina and intellect to the armor. They didn't, though, so no, don't waste the arcanite.
Reply


Messages In This Thread
Invulnerable Mail - Nerf in Patch 1.7 - by nobbie - 09-15-2005, 07:38 PM
Invulnerable Mail - Nerf in Patch 1.7 - by MongoJerry - 09-15-2005, 08:43 PM
Invulnerable Mail - Nerf in Patch 1.7 - by nobbie - 09-16-2005, 12:50 AM
Invulnerable Mail - Nerf in Patch 1.7 - by Artega - 09-16-2005, 02:19 AM
Invulnerable Mail - Nerf in Patch 1.7 - by nobbie - 09-16-2005, 07:34 AM
Invulnerable Mail - Nerf in Patch 1.7 - by Artega - 09-16-2005, 05:44 PM
Invulnerable Mail - Nerf in Patch 1.7 - by nobbie - 09-16-2005, 07:24 PM

Forum Jump:


Users browsing this thread: 1 Guest(s)