Finetuning my Frost respec
#1
Having secured a fair amount of +dmg items, I've decided to respec Kateley to a frost/arcane build. Fire is getting old after 10 months.

However, after poring over a fair amount of literature and fiddling with the talent calculator repeatedly, I'm still coming away without a build I'm comfortable with and with many questions.

First of all, I can't decide if I should go with a 31 Arcane/20 Frost build, or a 21 Arcane/30 Frost.

In the first case, I'll go all the way down to Arcane Power, via PoM and Arcane Instability.
  • Arcane Talents (31 points)

    # Improved Arcane Missiles - 5/5 points
    Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.

    # Arcane Concentration - 5/5 points
    Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

    # Evocation - 1/1 point
    While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.

    # Improved Arcane Explosion - 5/5 points
    Reduces the casting time of your Arcane Explosion by 1.5 seconds.

    # Improved Counterspell - 2/2 points
    Gives your Counterspell a 100% chance to silence the target for 4 seconds.

    # Arcane Meditation - 4/5 points
    Allows 12% of your Mana regeneration to continue while casting.

    # Presence of Mind - 1/1 point
    When activated, your next Mage spell with a casting time less than 10 seconds becomes an instant cast spell.

    # Arcane Mind - 4/4 points
    Increases your maximum Mana by 8%.

    # Arcane Instability - 3/3 points
    Increases your spell damage and critical strike chance by 3%.

    # Arcane Power - 1/1 point
    When activated, your spells deal 35% more damage while costing 35% more mana to cast. This effect lasts 15 seconds.


    Frost Talents (20 points)

    # Improved Frostbolt - 5/5 points
    Reduces the casting time of your Frostbolt spell by 0.5 seconds.

    # Ice Shards - 5/5 points
    Increases the critical strike damage bonus of your Frost spells by 100%.

    # Improved Frost Nova - 2/2 points
    Reduces the cooldown of your Frost Nova spell by 4 seconds.

    # Cold Snap - 1/1 point
    When activated, this spell finishes the cooldown on all of your frost spells.

    # Piercing Ice - 3/3 points
    Increases the damage done by your frost spells by 6%.

    # Arctic Reach - 2/2 points
    Increases the range of your Frostbolt spell and the radius of your Frost Nova and Cone of Cold spells by 20%.

    # Shatter - 2/5 points
    Increases the critical strike chance of your frost spells against frozen targets by 20%.<>
    [st]Looks good on paper, but I'm wondering whether the points into Shatter are worth anything when you don't put points into Frostbite as well. As I understand it, without Frostbite, the only way to freeze targets would be with Frost Nova. And we all know how long one of those lasts. I'm pretty sure I won't be able to pull off a Frostbolt before a mob gets loose again.


    The 21 Arcane/30 Frost has me with...
    • Arcane Talents (21 points)

      # Improved Arcane Missiles - 5/5 points
      Gives you a 100% chance to avoid interruption caused by damage while channeling Arcane Missiles.

      # Arcane Concentration - 5/5 points
      Gives you a 10% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.

      # Evocation - 1/1 point
      While channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 seconds.

      # Improved Arcane Explosion - 5/5 points
      Reduces the casting time of your Arcane Explosion by 1.5 seconds.

      # Improved Counterspell - 2/2 points
      Gives your Counterspell a 100% chance to silence the target for 4 seconds.

      # Arcane Meditation - 2/5 points
      Allows 6% of your Mana regeneration to continue while casting.

      # Presence of Mind - 1/1 point
      When activated, your next Mage spell with a casting time less than 10 seconds becomes an instant cast spell.


      Frost Talents (30 points)

      # Improved Frostbolt - 5/5 points
      Reduces the casting time of your Frostbolt spell by 0.5 seconds.

      # Ice Shards - 5/5 points
      Increases the critical strike damage bonus of your Frost spells by 100%.

      # Improved Frost Nova - 2/2 points
      Reduces the cooldown of your Frost Nova spell by 4 seconds.

      # Cold Snap - 1/1 point
      When activated, this spell finishes the cooldown on all of your frost spells.

      # Piercing Ice - 2/3 points
      Increases the damage done by your frost spells by 4%.

      # Arctic Reach - 2/2 points
      Increases the range of your Frostbolt spell and the radius of your Frost Nova and Cone of Cold spells by 20%.

      # Shatter - 5/5 points
      Increases the critical strike chance of your frost spells against frozen targets by 50%.

      # Ice Block - 1/1 point
      You become encased in a block of ice, protecting you from all physical attacks and spells for 10 seconds, but during that time you cannot attack, move, or cast spells.

      # Improved Cone of Cold - 2/3 points
      Increases the damage dealt by your Cone of Cold spell by 25%.

      # Frostbite - 5/5 points
      Gives your chill effects a 15% chance to freeze the target for 5 seconds.<>
      [st]This looks to me to be a more PvE, non-raid build, with freezing/shattering optimised with full investments into Frostbite and Shatter.

      However, I'm wondering whether Presence of Mind will be all that useful in a Frost build, given that Frost Bolt is the only thing with a casting time. Always seen PoM as something you pair with Pyroblast.

      Maybe drop PoM for Ice Barrier, and turn it into a 31 Frost/20 Arcane build instead?

      On a more general note, similiar with the fact that you can't have Presence of Mind AND Combustion on a Fire/Arcane build, I note that you can't have the two yummies of Arcane Power and Ice Block in a Frost/Arcane build.

      I know that Cold Snap paired with Ice Block is something that would be great for the Geddon fight, but is Arcane Power worth more than that?
Kateley - Gnome Mage --- 60
Collector and connoisseur of fine keys, bags, trinkets and all things mooncloth
Covet! ... Covet! ... Covet! ... Covet!
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Messages In This Thread
Finetuning my Frost respec - by WildFire - 09-15-2005, 07:42 AM
Finetuning my Frost respec - by Skandranon - 09-15-2005, 03:16 PM
Finetuning my Frost respec - by Bob the Beholder - 09-15-2005, 04:38 PM
Finetuning my Frost respec - by WildFire - 09-15-2005, 05:30 PM
Finetuning my Frost respec - by Skandranon - 09-15-2005, 08:47 PM
Finetuning my Frost respec - by LochnarITB - 09-15-2005, 10:13 PM
Finetuning my Frost respec - by Skandranon - 09-17-2005, 06:57 AM
Finetuning my Frost respec - by The Gnu - 09-17-2005, 10:51 PM
Finetuning my Frost respec - by LochnarITB - 09-18-2005, 09:26 AM
Finetuning my Frost respec - by Skandranon - 09-18-2005, 05:20 PM

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