09-04-2005, 02:49 AM
Minionman,Sep 3 2005, 05:10 PM Wrote:with a ranger elementalist, try having your henchmen around you before attacking, so they ruhs in right away. You will attack from outside monster aggro range, so monsters a lot of the time will attack the warrior henchmen. Also, with mixed ranged/close combat creatures, attack the ranged if they are close together. The enemy close combats will attack the warrior henchmen more often, and things will sty more clumped.
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Rarely does that ever work. The meleers ALWAYS split, half going after the Warrior, half after the Healer, or god forbid the Mage. Ranged attackers likewise always go for the Healer or Mage. I'm constantly having to babysit them all, but I can live with that. What kills me is when they rush headlong into a battle and drag half a dozen extra mobs into the fray. :P Running up close + Lava Font is a good tactic, but costly in mana and time. Firestorm is ok, but positioning is tricky, and it has a long cast time. I like Ignite Arrows + Dual Shot for a lot of AoE damage, but my spells definitely outweigh my bow attacks.
All the tactics you describe I use already. Believe me, it's not MY tactics. :P It's those of my henchmen, or the crappy game, that's causing me so much headache. And it's more the fact that I can't progress in the game with the henchmen, and the fact that the game is just so damn buggy (pathfinding, for example, and horrendous lag), that really makes life difficult and frustrating. The henchmen are the least of my worries, unfortunately.
Maybe I'll get lucky and get a good PuG next time I play, but I think for now I'll just wait it out. The game is truly just horrid right now, which is sad, because the PvP side was LOADS of fun the two times I played it. :P
Roland *The Gunslinger*