08-29-2005, 03:20 PM
hmmm the sw/sh combo is mainly for wearing Inferno, so i get full fire resistance, i suppose i your dmg is right i should be stunning them, but if there's a pack of 4 (which happens all too often enar didi) you catching some FBs is very likely, and without the resistance i have a chance of dying on the second FB.
As soon as i can get my fire res from something else than Inferno, i suppose i can ditch the sw/sh setup for most cases (i'm still convinced its useful in all melee levels, since your AC should amke sure you dont have to drink a single potion. (and in the case of Inferno, Balrog types too))
As soon as i can get my fire res from something else than Inferno, i suppose i can ditch the sw/sh setup for most cases (i'm still convinced its useful in all melee levels, since your AC should amke sure you dont have to drink a single potion. (and in the case of Inferno, Balrog types too))
Characters: Standard Diablo Rogues: 'Paardenpoep' l36, 'Purechocolade' l31; Sorcerers 'Toverkol' l40, 'Zwarte Piet' l32, 'ZureHaring' l28 (no fb), Warrior 'Klotebeest' l29, LoL characters: rogues 'Roggebrood' l26 and 'Ironvrouw' l7, sorcerer ToverLol l20, warrior LolleBolleGijs l16 ironman character name 'Ironlady', read Toverlol's journey log