08-19-2005, 09:12 PM
Mirajj,Aug 19 2005, 04:04 PM Wrote:This is the main problem, isn't it? Blizzard thinks so highly of their PvP system, and want people to do it that they nerf/buff things based (it seems) almost solely on PvP, and seem to forget that a large percentage of their players don't touch the stuff.
I commented on TS last night as some folk were reading the changes over the system that "I'm getting sick of PvE getting the stick because of PvP." I mean...using your example, a 3K crit in PvE isn't much. It's nice, but it's not a one or two hit kill on most anything worth fighting. But a 3k crit on a player is a problem.
So since Blizz seems to think of the PvP crowd first, and nerf away to make them happy, maybe it'd be nice if Blizz took a nerf stick to the our PvE opponents, so that us folk who beat on them can actually do so. Hell, I wouldn't mind two shotting Gehennas or Ragnaros.
I'm seriously starting to wonder if PvE and PvP servers shouldn't simply have different patches. Becuase I am getting tired of having the nerf "bat" taken to primarily PvE players, because PvP players are crying about something.
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I agree but I also see why they go that way. PvE isn't that hard. And while census sites aren't perfect they aren't that far off either. PvP servers have more people than PvE and RP combined. And you have people that PvP a lot on PvE servers.
But yes it seems like with most MMO's that the PvE game gets sacrificed for PvP. So the business of the game makes sense to go that route.
Ah well. I'll gripe about it but I'll get over it as well.
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.