08-16-2005, 02:48 PM
mjdoom,Aug 16 2005, 09:23 AM Wrote:To expound on this a little Magmadar's fear seems to be one of those skills that he can use every 30 seconds. This means that he can use it any time he feels like once 30 seconds have passed. For this reason mod timers can be slightly off. The one time that I faced Magmadar with Galreth I did pretty much the same thing Olon advocates here; I hit my berserker rage about 4 seconds after the mod's warning in order to give myself the biggest window. This resulted in only one fear on my first (and only) attempt so far and I would expect that I can iron that out to zero fears per kill (barring extenuating circumstances) pretty soon.
Also, GRATZ!!!!!!!!!!!!!!!!
- mjdoom
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That is what I was doing as well. And I know that one time the fear hit after my berserker rage was down. But there was a time when I had the berserker rage and the fear icon both up on my screen. Berserker rage and fear were running simultaneously. I would have thought it was just a lag thing or I was seeing things wrongs until Darian reported the exact same thing. However this may still have just been something about last night as well. There was a lot of server lag going on (general chat proved that) and we all noticed it in there as well, so it still could have been some kind of lag condition, but even if that is the case it makes stance dancing even less reliable and is something that needs to be considered.
Regardless I do agree that doing the stance change and rage as late as possible is the best idea. This is two fold. One you get the best chance of stopping the fear and two you spend less time in berserk stance, both of which are good if you are the tank (if you are just trying to be 2nd or 3rd on the hate list it isn't as important).
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.