It will be interesting to see if there is one GY for each side or multiple. 5 "resources" were probably implemented so that even the losing side would get some CP, so as to encourage participation and prevent the /afk out phenomenon, since even in losing you will be able to get some CP. So having 5 points would be seemingly enough to prevent people from completrely taking over the map, as 3 people (with no guard backup) would never be able to take on 15.. Right?
But with one graveyard per side, there is a natural chokepoint, which will allow teams to essentially camp the other team in their own GY. Oops. Back to /afk out! I hope I am wrong, and there is either more graveyards, or some other way to prevent this.
But with one graveyard per side, there is a natural chokepoint, which will allow teams to essentially camp the other team in their own GY. Oops. Back to /afk out! I hope I am wrong, and there is either more graveyards, or some other way to prevent this.