New AV - Arathi Basin
#7
It will be interesting to see if there is one GY for each side or multiple. 5 "resources" were probably implemented so that even the losing side would get some CP, so as to encourage participation and prevent the /afk out phenomenon, since even in losing you will be able to get some CP. So having 5 points would be seemingly enough to prevent people from completrely taking over the map, as 3 people (with no guard backup) would never be able to take on 15.. Right?

But with one graveyard per side, there is a natural chokepoint, which will allow teams to essentially camp the other team in their own GY. Oops. Back to /afk out! I hope I am wrong, and there is either more graveyards, or some other way to prevent this.
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Messages In This Thread
New AV - Arathi Basin - by Quark - 08-10-2005, 08:15 PM
New AV - Arathi Basin - by Darian - 08-10-2005, 09:12 PM
New AV - Arathi Basin - by MongoJerry - 08-10-2005, 09:20 PM
New AV - Arathi Basin - by TheLuminaire - 08-10-2005, 09:30 PM
New AV - Arathi Basin - by Olon97 - 08-10-2005, 09:35 PM
New AV - Arathi Basin - by Quark - 08-10-2005, 09:39 PM
New AV - Arathi Basin - by lemekim - 08-10-2005, 10:03 PM
New AV - Arathi Basin - by Artega - 08-11-2005, 01:57 AM
New AV - Arathi Basin - by Darian - 08-11-2005, 04:15 AM
New AV - Arathi Basin - by TheLuminaire - 08-11-2005, 05:51 AM
New AV - Arathi Basin - by MongoJerry - 08-11-2005, 09:34 AM

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