New AV - Arathi Basin
#5
More like Freezing Trap, Wyvern Sting, Feign Death, Freezing Trap, Wyvern Sting (after the first has expired), solo guarding a point. Meanwhile the rest of the team concentrates on killing the biggest concentration of opponents and assisting when the CC is about to expire. One player potentially CCing up to three other players until backup can arrive - most handy!

Long duration DoTs (preventing channelling) at kite range might work well too.

An enemy player alive with a DoT just out of casting range (but at a known location) will often be worth more than a dead enemy player. Same as a slowed caster out of mana in WSG...

But yeah, it looks fun. I may make Stone Guard sometime this year yet!
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Messages In This Thread
New AV - Arathi Basin - by Quark - 08-10-2005, 08:15 PM
New AV - Arathi Basin - by Darian - 08-10-2005, 09:12 PM
New AV - Arathi Basin - by MongoJerry - 08-10-2005, 09:20 PM
New AV - Arathi Basin - by TheLuminaire - 08-10-2005, 09:30 PM
New AV - Arathi Basin - by Olon97 - 08-10-2005, 09:35 PM
New AV - Arathi Basin - by Quark - 08-10-2005, 09:39 PM
New AV - Arathi Basin - by lemekim - 08-10-2005, 10:03 PM
New AV - Arathi Basin - by Artega - 08-11-2005, 01:57 AM
New AV - Arathi Basin - by Darian - 08-11-2005, 04:15 AM
New AV - Arathi Basin - by TheLuminaire - 08-11-2005, 05:51 AM
New AV - Arathi Basin - by MongoJerry - 08-11-2005, 09:34 AM

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