Druid Cat form changes in 1.7
#10
They are positive changes but it's still just throwing more band-aids at the problem.

The real problem is that Druid form damage is static. Sure there are attribute bonuses, but all classes get attributes bonuses to melee even priests & mages, to say that Feral forms do have scaling because of attributes is like saying 4 wheels on a car is a feature.

Perhaps the real changes in 1.8 will address the situation, such as a talent that allows weapon damage to be factored into feral forms, but these current changes seem to just catch the Druid up to the current level of itemization. Once more instances & uber weapons are introduced, the gap widens again. A perpetual cycle.
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Messages In This Thread
Druid Cat form changes in 1.7 - by Kevin - 08-04-2005, 04:47 PM
Druid Cat form changes in 1.7 - by Brista - 08-04-2005, 05:24 PM
Druid Cat form changes in 1.7 - by Gurnsey - 08-04-2005, 06:17 PM
Druid Cat form changes in 1.7 - by Kevin - 08-04-2005, 07:10 PM
Druid Cat form changes in 1.7 - by Watto44 - 08-07-2005, 02:14 AM
Druid Cat form changes in 1.7 - by Trien - 08-07-2005, 03:24 PM
Druid Cat form changes in 1.7 - by Concillian - 08-08-2005, 01:22 AM
Druid Cat form changes in 1.7 - by Quark - 08-08-2005, 01:36 AM
Druid Cat form changes in 1.7 - by Artega - 08-08-2005, 02:50 AM
Druid Cat form changes in 1.7 - by crowley - 08-08-2005, 05:43 AM
Druid Cat form changes in 1.7 - by Warlock - 08-08-2005, 06:01 AM
Druid Cat form changes in 1.7 - by Quark - 08-08-2005, 11:46 AM
Druid Cat form changes in 1.7 - by Trien - 08-08-2005, 11:12 PM
Druid Cat form changes in 1.7 - by Quark - 08-08-2005, 11:22 PM
Druid Cat form changes in 1.7 - by crowley - 08-09-2005, 01:35 PM
Druid Cat form changes in 1.7 - by Watto44 - 08-10-2005, 02:40 AM
Druid Cat form changes in 1.7 - by Warlock - 08-10-2005, 03:18 AM

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