08-06-2005, 07:07 PM
I wonder if with the 16 slot limit whether you can do some massive combinations of -damage on big boss mobs and render them practically harmless. Like, have every hunter keep a Scorpid Sting on the boss (-68 Strength and Agility) and every warlock keep a Curse of Weakness up. Doing that with a main tank with maximum tanking gear, and I wonder if bosses that deal physical damage could deal any significant damage.