Necromancers
#6
Baajikiil,Jul 28 2005, 10:39 AM Wrote:Yes, as I understand it, unless you are abusing the synergy bug, you will not have enough points to make bone spells or skeletons worthwhile in hell diff.  On the other hand, dim vision is nearly ideal for a venomancer.
[right][snapback]84557[/snapback][/right]
I tried this awhile ago and while my skeletons were useless for damage (though they helped a lot before PN in normal diff) they were able to tank well enough in most areas. You just have to re-cast them a little more often than a pure summoner.

Personally though I was underwhelmed by the damage on PN and the fun factor of just spamming a single spell. The damage on poison dagger was interesting but the way poison has stacked since 1.09 it's just not fun anymore. :(
Reply


Messages In This Thread
Necromancers - by Yrrek - 07-28-2005, 05:51 AM
Necromancers - by MMAgCh - 07-28-2005, 05:33 PM
Necromancers - by Yrrek - 07-28-2005, 05:45 PM
Necromancers - by Baajikiil - 07-28-2005, 06:39 PM
Necromancers - by FearlessOne - 07-30-2005, 01:21 PM
Necromancers - by Sir_Die_alot - 08-06-2005, 02:12 AM
Necromancers - by Guest - 08-12-2005, 01:33 PM
Necromancers - by gimlisam - 08-19-2005, 06:55 AM
Necromancers - by Yrrek - 08-21-2005, 05:22 PM
Necromancers - by FearlessOne - 09-09-2005, 06:37 AM
Necromancers - by Yrrek - 09-22-2005, 02:59 AM
Necromancers - by Assur - 09-22-2005, 09:37 PM
Necromancers - by Yrrek - 09-22-2005, 10:48 PM
Necromancers - by Assur - 09-23-2005, 03:49 AM
Necromancers - by FearlessOne - 09-30-2005, 06:13 AM

Forum Jump:


Users browsing this thread: 3 Guest(s)