07-31-2005, 03:04 PM
The first point I'd make is that by conceiving of your character as a dual wield warrior you are rather limiting yourself. Most warriors will have an offensive set-up (and dual wield is fine for that) and a defensive set-up (and dual wield is less good)
Particularly in grouping other players may get rather frustrated with you if you don't use a shield. I'm sure you would feel the same way about a priest who you invited to the group who spent all his time casting damage spells and didn't heal
The basic approach to developing yourself as a dual wield warrior is to look for talents and equipment that help you as someone who makes a number of smaller hits rather than one big one
Unbridled Wrath for instance: gives you an 8% per talent point chance to generate an additional Rage point when you hit something with a melee weapon.
This is a much better skill for a warrior like you that gets lots of attacks as opposed to a warrior who gets one really big attack once in a while
Mortal Strike is the opposite. Mortal strike gives you one extra attack every 6 seconds. Now one extra attack with the Really Big Axe is a lot heftier than one extra attack with the Really Fast Dagger. It's just an attack, and since it's a bonus attack weapon speed doesn't matter
Generally speaking dual wield warriors go Fury with some points in Arms. If you want to tank then tactical mastery is pretty important as it lets you use all your skills while staying in Defensive Stance most of the time
Particularly in grouping other players may get rather frustrated with you if you don't use a shield. I'm sure you would feel the same way about a priest who you invited to the group who spent all his time casting damage spells and didn't heal
The basic approach to developing yourself as a dual wield warrior is to look for talents and equipment that help you as someone who makes a number of smaller hits rather than one big one
Unbridled Wrath for instance: gives you an 8% per talent point chance to generate an additional Rage point when you hit something with a melee weapon.
This is a much better skill for a warrior like you that gets lots of attacks as opposed to a warrior who gets one really big attack once in a while
Mortal Strike is the opposite. Mortal strike gives you one extra attack every 6 seconds. Now one extra attack with the Really Big Axe is a lot heftier than one extra attack with the Really Fast Dagger. It's just an attack, and since it's a bonus attack weapon speed doesn't matter
Generally speaking dual wield warriors go Fury with some points in Arms. If you want to tank then tactical mastery is pretty important as it lets you use all your skills while staying in Defensive Stance most of the time