Terrific job
I've not had time to take all of it in but one observation so far is that some of the direction seems too specific
For instance:
Not all of these roles are necessary. I think tank + healer + any 3 is the basic requirement and a lot of instances can be run with an even less optimal group.
Moreover giving people overly specific jobs can reduce the effectiveness of the units. If there are 3 healers I'd prefer one main healer and the other two keeping alert to a main healer, a secondary healer and a "I don't look at life bars" guy
Also, a minor nit there: assistee is usually called Main Assist. In fact I'd not heard the term assistee used for this role before
Edit: just spotted a rather glaring error:
1) Shamans can also heal
2) It's healing skills, not healing talents, that allow classes to heal
3) Hunters can at a pinch main heal, provided the others don't pull aggro off the pet. I've done this several times in instances where the healer left or died. I wouldn't put together a group like this since anyone else getting aggro is doomed and the group has no resser but when I've needed to do this it's surprisingly effective. Certainly good enough for minor instance bosses
4) Warlocks have healing skills too but warlock main healers are truly for the experimentally minded. We did consider it for our gnome-only group but wimped out and added a human priest instead. Wouldn't surprise me at all if someone here has a Warlock main healer character
I've not had time to take all of it in but one observation so far is that some of the direction seems too specific
For instance:
Quote:These roles are party leader, puller, assistee, tank, secondary tank, healer and secondary healer
Not all of these roles are necessary. I think tank + healer + any 3 is the basic requirement and a lot of instances can be run with an even less optimal group.
Moreover giving people overly specific jobs can reduce the effectiveness of the units. If there are 3 healers I'd prefer one main healer and the other two keeping alert to a main healer, a secondary healer and a "I don't look at life bars" guy
Also, a minor nit there: assistee is usually called Main Assist. In fact I'd not heard the term assistee used for this role before
Edit: just spotted a rather glaring error:
Quote:Only priests, druids and paladins can be healers as they have healing talents
1) Shamans can also heal
2) It's healing skills, not healing talents, that allow classes to heal
3) Hunters can at a pinch main heal, provided the others don't pull aggro off the pet. I've done this several times in instances where the healer left or died. I wouldn't put together a group like this since anyone else getting aggro is doomed and the group has no resser but when I've needed to do this it's surprisingly effective. Certainly good enough for minor instance bosses
4) Warlocks have healing skills too but warlock main healers are truly for the experimentally minded. We did consider it for our gnome-only group but wimped out and added a human priest instead. Wouldn't surprise me at all if someone here has a Warlock main healer character