A wonderful Warrior Aggro thread on Blizz forums
#29
chippydip,Jul 19 2005, 04:15 PM Wrote:I discovered the MobHealth2 mod today which sounds like it can properly track multiple mobs with the same name and level, so I might take a look at that code and see how difficult it would be to start collecting some aggro data.
An easier starting point for collecting aggro data, IMO, is the current version of damage meters. Yes, it doesn't handle multiple mobs well, but I would think testing on one mob at a time, recording heal & damage data per player character, then resetting would be a better approach anyway.

All the interesting parsing stuff is in the "localization.lua" file in the "DamageMeters_ParseMessage" function.

DamageMeters already has the capability to store a "snapshot" (pause parsing), and it could be extended to save multiple snapshots which could later be extracted out of savedvariables.lua and analyzed.

I'm hoping to re-calibrate the skill hate bonuses into their equivalent values for normal untalented / non-defstance damage and normal heals. Then when damage meters detects that I use revenge, sunder, etc. add that bonus to my damage & heal totals. That way if I synch with people in my party who also have damage meters installed, as long as we reset on each new mob, my reported "damage" and "heals" should really be an approximation of where the current aggro bar is (barring stuns/knockback).
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A wonderful Warrior Aggro thread on Blizz forums - by Olon97 - 07-21-2005, 06:53 PM
A wonderful Warrior Aggro thread on Blizz forums - by epssus - 09-13-2005, 04:19 PM
A wonderful Warrior Aggro thread on Blizz forums - by savaughn - 11-14-2005, 05:04 PM
A wonderful Warrior Aggro thread on Blizz forums - by savaughn - 11-22-2005, 08:23 AM

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