Damagemeters/CombatStats/Recall/etc: good or bad?
#17
Clearly what we need is a mod that tracks damage done and healing, and also debuff curing, CC applying and breaking, shielding, mana conserving, potion and bandage use, combat ressing, and that gives negative points for overhealing and stealing aggro. (Hmmm we may need to get a few UI events added...)

Once we get this working, we can take some data, do some curve-fitting, integrate the function, and create a bot that always takes the proveably-correct action. Who's with me?
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Damagemeters/CombatStats/Recall/etc: good or bad? - by Xanthix - 07-18-2005, 07:30 PM

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