Warlock and Mage 1.6 bugs
#16
oldmandennis,Jul 13 2005, 04:44 PM Wrote:As far as designers and coders go, more != better.  There is just a shortage of people who can do this job, and throwing monkeys at the problem will only make it worse.  I don't know about testing, it seems most of the bugs are being caught relativly early, it's just the fixes that are taking forever.  I think they have been hurt by a bit of a brain drain recently.  Also, many of thier guys were probably used to getting some time off after pushing a product out.  Notice the frequency of updates picked up about 6 months after the game was released, right about when people who took time off after working too hard would be coming back.  What were the first things out the door after release?  Mauradon and DM, perfect projects for half days while you recover.
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Yeah I agree. My comments weren't fully clear though. I was stating they are still probably at a loss on the money side with this game so they can't hire more coders and that even with more coders there is only so much you can do.

I would like to see more money directed to customer service where it can help and it seems they need to spend more on getting someone to do internal documentation and updating. I think that is part of the problem with regression issues they are having as well. I know that they actually used Jarulf's guide as internal docs for D1 after he put it out. That to me is an indication that they have issues with the internal documentation stuff or at least they did. There are other signs of that too. So yeah, they can do more. :)
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It's all just zeroes and ones and duct tape in the end.
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Messages In This Thread
Warlock and Mage 1.6 bugs - by Bolty - 07-13-2005, 05:52 PM
Warlock and Mage 1.6 bugs - by Hillary - 07-13-2005, 07:43 PM
Warlock and Mage 1.6 bugs - by Kevin - 07-13-2005, 08:01 PM
Warlock and Mage 1.6 bugs - by Bun-Bun - 07-13-2005, 08:41 PM
Warlock and Mage 1.6 bugs - by Pesmerga - 07-13-2005, 08:43 PM
Warlock and Mage 1.6 bugs - by oldmandennis - 07-13-2005, 09:44 PM
Warlock and Mage 1.6 bugs - by LochnarITB - 07-13-2005, 10:34 PM
Warlock and Mage 1.6 bugs - by Kevin - 07-13-2005, 11:55 PM
Warlock and Mage 1.6 bugs - by LochnarITB - 07-13-2005, 11:57 PM
Warlock and Mage 1.6 bugs - by Bob the Beholder - 07-14-2005, 12:50 AM
Warlock and Mage 1.6 bugs - by Quark - 07-14-2005, 03:23 AM
Warlock and Mage 1.6 bugs - by Treesh - 07-14-2005, 03:28 AM
Warlock and Mage 1.6 bugs - by Kevin - 07-14-2005, 05:44 AM
Warlock and Mage 1.6 bugs - by Quark - 07-14-2005, 12:33 PM
Warlock and Mage 1.6 bugs - by KiloVictor - 07-14-2005, 03:51 PM
Warlock and Mage 1.6 bugs - by Kevin - 07-14-2005, 05:04 PM
Warlock and Mage 1.6 bugs - by Icebird - 07-14-2005, 08:08 PM
Warlock and Mage 1.6 bugs - by oldmandennis - 07-14-2005, 08:41 PM
Warlock and Mage 1.6 bugs - by Kevin - 07-14-2005, 08:44 PM
Warlock and Mage 1.6 bugs - by oldmandennis - 07-14-2005, 09:02 PM
Warlock and Mage 1.6 bugs - by Kevin - 07-14-2005, 09:19 PM
Warlock and Mage 1.6 bugs - by LochnarITB - 07-14-2005, 09:31 PM
Warlock and Mage 1.6 bugs - by oldmandennis - 07-14-2005, 10:34 PM
Warlock and Mage 1.6 bugs - by Kevin - 07-14-2005, 10:42 PM
Warlock and Mage 1.6 bugs - by Quark - 07-14-2005, 11:22 PM
Warlock and Mage 1.6 bugs - by Treesh - 07-15-2005, 04:42 AM
Warlock and Mage 1.6 bugs - by fractaled - 07-15-2005, 06:28 AM
Warlock and Mage 1.6 bugs - by Drasca - 07-15-2005, 07:56 AM
Warlock and Mage 1.6 bugs - by Kevin - 07-15-2005, 02:26 PM
Warlock and Mage 1.6 bugs - by LochnarITB - 07-15-2005, 10:11 PM
Warlock and Mage 1.6 bugs - by Treesh - 07-15-2005, 11:50 PM
Warlock and Mage 1.6 bugs - by Quark - 07-15-2005, 11:57 PM
Warlock and Mage 1.6 bugs - by Kevin - 07-20-2005, 10:50 PM
Warlock and Mage 1.6 bugs - by TheDragoon - 07-22-2005, 04:27 PM

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