07-08-2005, 03:50 PM
my experience is that there is now way to tell whether there will be latency between you and a certain game, except that when your connection to bnet server is already bad you can forget having good connection to antoher player.
This said, somehow every now and then connection can be made between every duo of players with latency problems. Let all the players in your game reconnect to bnet when you come across latency, and try again with those people freshly connected. You might have to repeat this about 3 or 4 times maximum, but it will work most of the time.
Another problem that can occur, which shows up as latency, is if you are behind a firewall or router, in that case the right conenction should be put open, i'm not really in to that kind of stuff, but i know it can cause problems.
This said, somehow every now and then connection can be made between every duo of players with latency problems. Let all the players in your game reconnect to bnet when you come across latency, and try again with those people freshly connected. You might have to repeat this about 3 or 4 times maximum, but it will work most of the time.
Another problem that can occur, which shows up as latency, is if you are behind a firewall or router, in that case the right conenction should be put open, i'm not really in to that kind of stuff, but i know it can cause problems.
Characters: Standard Diablo Rogues: 'Paardenpoep' l36, 'Purechocolade' l31; Sorcerers 'Toverkol' l40, 'Zwarte Piet' l32, 'ZureHaring' l28 (no fb), Warrior 'Klotebeest' l29, LoL characters: rogues 'Roggebrood' l26 and 'Ironvrouw' l7, sorcerer ToverLol l20, warrior LolleBolleGijs l16 ironman character name 'Ironlady', read Toverlol's journey log