Power gaming guild buying up the healers
#11
It sounds to me like what's happening is that you have a small newish server with few high level 60's, so right now the only way people on your server are going to see any of the end-game raid content is to join up in one guild. That is, the high level population on your server is only large enough to support one guild. This Dusk guild sounds like an aggressive achiever guild that got the jump on the other guilds, so they're the one getting the people who want to see that end-game content. Many people will want to join that, even if a lot of the people in it are jerks. It's not just the items, although that's an attraction in itself. It's also just the pure experience of going through it.

In order to compete with Dusk, basically, you're going to have to do what you can to keep your members and maybe find some other guilds on your server with whom you get along. It might be a good idea to directly merge with one another to create a bigger critical mass. Or, at the minimum, you should make some alliances and try to instance more together and maybe try to organize end-game raids. As the high level population on your server grows, your problems with Dusk should lessen for the reasons Bolty and oldmantis outlined. That is, there's a point where guilds get too large and people start leaving, because they don't get into the guild's Molten Core runs because there are too many people trying to get into them.

My main advice is to get bigger -- by recruiting or merging. Also, don't hold a grudge with those who left. I'd kill them with kindness. You might be able to get some of those people back, when they find out that the Dusk people's personalities aren't so great.
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Power gaming guild buying up the healers - by lfd - 07-06-2005, 11:02 AM
Power gaming guild buying up the healers - by MongoJerry - 07-06-2005, 06:43 PM

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