07-05-2005, 11:40 PM
(This post was last modified: 07-05-2005, 11:51 PM by NotSoDarklord.)
oldmandennis,Jul 5 2005, 09:12 PM Wrote:Read the whole post and reply to the substance rather then making personal attacks with no reasoning behind it next time plskthxbye.Believe I replied to the fact that you have no idea the utility of a shaman or a paladin in a group. kthxu. Perhaps you should play a little before you just make assumptions as to how useless they are(n't).
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I did not make a personal attack, don't take it that way, but that statement implies a total lack of knowledge.
-edit from here on out is the edit:
Shamans and paladins (we'll leave out pvp because then they really are kings)
-They can heal! Backup healers anyone? Shaman can outheal priests some say, but at the very least their heals are nothing to overlook.
-Decursers... when you start getting into encounters where nastynastynasty things get thrown on your party mates having a paladin around is nice.
-Wipe recovery. Divine Intervention/reincarnate 'nuff said. Sh!t happens, no group steamrolls all the content currently in the game without a mistake here or there
-Totems! Shaman can stop runners... can replenish group mana... can do some nice aoe damage. Root mobs! I love this. (Insert more stuff because I'm not familiar with them at all but I'd still take them)
-Blessings! Salvation lets damage dealers kill faster... light lets healers more effective. Might lets the meleeers do more damage. sacrifice can save an aoe-er. Protection can make xenocidic drop his flag,....er....save a mage. Wisdom gives people back mana, hell... use it in a slow part of a fight like stage 2 ony to get mana back for stage 3. And kings can just..... be ridiculous
-Judgements. Wow! with wisdom casters just hitting a mob with a wand can get some massive mana back.
-Shocks. Nice high damage and with earth shock can interrupt.... and the timer's only about 6 seconds!!!!
-Offtanks! Warrior dies? Well, you can either wipe... or let a paladin/shaman pick it up. Mitigation is mitigation, even if it's not a class meant to tank, it's still better than just sighing as you watch a mob tear apart cloth wearers.
But then again I never claimed to be a shaman or paladin expert, as you can see most of my list is paladin benefits. (I'm sure shaman have a few *cough*). Surely you jest when you say that there's no reason to have a shaman or paladin in a group?
MaxPower#1485 60 SC Barb/32 HC Witch Doctor/22 HC Wizard/17 HC Demon Hunter