07-05-2005, 10:51 PM
Olon97,Jul 5 2005, 05:39 PM Wrote:One other thing to keep in mind for those with good tank gear setups... If the sum of your parry & dodge percentages is greater than 25%, using the shield block skill (or talent) actually overrides your chance to parry and dodge by the amount of overlap for the duration of the ability. That 80 blocked damage doesn't excite me quite as much when I realize that I'm losing a chance at 800 blocked damage (hypothetical #s). For that reason, I don't plan on even getting one point in the Imp. Shield Block talent (I'll still get the tier 1 talent for increased passive revenge triggers).
At the very least, I plan on using my free re-spec to get rid of improved revenge points and still pick up Concussion Blow without its pre-reqs.
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Hmm, now you that you mention it I rarely use shield block anymore anyway. It used to be used to trigger a revenge and hope for improved revenge to go off (Gnolack's been protection his whole career) and that was quite nice in the lower instances when I wasn't playing with people who had tons of stun chances as well. But in these higher instance I just don't use it because with ~13% parry, dodge, and block, revenge is lit up all the time and I fire it off all the time anyway for the extra aggro. I actually use the crappy shield discipline more than shield block now. With shield slam I won't want to use rage on block either.
With this info I think my one point in that talent is gone and off to something else, maybe 2 in 1H spec or those 2 into shield wall or improved disarm (since disarm is about the only special you can do to some of the boss mobs so longer duration is good, that is much more damage removed from the fight as well as stopping MS from mobs than shield block could ever hope for as well).
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.