06-24-2005, 11:31 PM
Darian,Jun 24 2005, 03:28 PM Wrote:Note that average isn't mathematically "meaningful" here; since both x^2 and Bolty's method apply more credit to higher levels, all the average does is spit out a higher number than the straight total levels/characters average (which will always be lower because both methods grant a premium to higher levels). Unless you have n 60s and nothing else, that is, in which case naturally your average is 60 regardless.
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Oh I know. It was just another fun meaningless measure. I have been through differential equation and several advanced statistic courses. :)
Basically in this case the "average" level is the average "achievement" level. That's what the weighted scales both are trying to do. So it's another way to look at the metric. Does it make sense that if I split my time evenly between all 19 chars that they would all be 26 or so? Same thing as breaking it down into how many L60's I could have if I could play focused. My time on my 19 would be 4 L60's.
Of course Taranna just dinged 54 and Flitz just hit 17, so my numbers both got bigger today. :)
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.