Priest end-game stuff.
#15
Lord BEEF,May 23 2005, 05:56 PM Wrote:Generally, all + damage and + healing items increase your dps or heal per second by the amount listed divided by 3.5.

If you have +100 damage, there's no need to cast fireballs instead of scorches, as both will receive roughly a 28 dps increase.
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Not really.

For one thing, the + to damage/healing occurs *before* talents are applied. So if you have a ton of talents, you are actually increasing your DPS/HPS considerably more.

Second, stacking a DoT(HoT) with other spells also makes the actual DPS/HPS increase considerably better.

Third, not all spells recieve a bonus equal to (cast time / 3.5). Channeling spells especially. For example, Mindflay has a casting time of 3.0, but it only recieves 43% of the +shadow bonus.


That said, Renew benefits an ungodly amount from +healing equipment. A priest with a lot of +healing gear will often rely on Renew as much as possible due to its supreme mana efficiency with +healing.
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Messages In This Thread
Priest end-game stuff. - by Mak - 05-20-2005, 05:11 PM
Priest end-game stuff. - by Hedon - 05-20-2005, 05:59 PM
Priest end-game stuff. - by Alarick - 05-20-2005, 06:55 PM
Priest end-game stuff. - by Xanthix - 05-20-2005, 07:14 PM
Priest end-game stuff. - by mjdoom - 05-20-2005, 07:40 PM
Priest end-game stuff. - by Skandranon - 05-20-2005, 10:05 PM
Priest end-game stuff. - by mjdoom - 05-20-2005, 10:24 PM
Priest end-game stuff. - by MongoJerry - 05-21-2005, 12:43 AM
Priest end-game stuff. - by russ - 05-21-2005, 02:21 AM
Priest end-game stuff. - by MongoJerry - 05-21-2005, 03:09 AM
Priest end-game stuff. - by acidjax - 05-21-2005, 08:35 AM
Priest end-game stuff. - by Drasca - 05-21-2005, 05:48 PM
Priest end-game stuff. - by Lord BEEF - 05-23-2005, 10:56 PM
Priest end-game stuff. - by Drasca - 05-24-2005, 09:15 PM
Priest end-game stuff. - by BoddoZerg - 06-20-2005, 05:10 PM
Priest end-game stuff. - by Treesh - 06-20-2005, 06:30 PM
Priest end-game stuff. - by Mak - 06-26-2005, 02:40 AM

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