The New Ragnaros
#2
So I was reading the posts there, and it seems that people's main complaint is how Blizzard changed the encounter to make sure Rogues die? Tank gets knocked back, causing him to lose aggro, 1-2 Rogues die before someone else can gain aggro? So Rogues go from being the most valuable class versus Ragnaros to one that becomes risky to use?

Sorry for all the questions, all I know about MC is what I hear from others.

Edit: If it is like this, it kind of sounds like the Prince fight in DM. No aggro rules that I've ever seen, so it's basically just pile it on and hope he doesn't pick the player you need most.
Trade yourself in for the perfect one. No one needs to know that you feel you've been ruined!
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Messages In This Thread
The New Ragnaros - by MongoJerry - 06-12-2005, 05:26 AM
The New Ragnaros - by Quark - 06-12-2005, 02:58 PM
The New Ragnaros - by MongoJerry - 06-12-2005, 08:03 PM
The New Ragnaros - by Taeme - 06-12-2005, 10:14 PM
The New Ragnaros - by MongoJerry - 06-12-2005, 11:01 PM
The New Ragnaros - by Taeme - 06-12-2005, 11:19 PM
The New Ragnaros - by Quark - 06-13-2005, 01:47 AM
The New Ragnaros - by MongoJerry - 06-13-2005, 05:56 AM
The New Ragnaros - by Rinnhart - 06-13-2005, 06:55 AM
The New Ragnaros - by Taeme - 06-13-2005, 10:55 AM
The New Ragnaros - by savaughn - 06-13-2005, 01:12 PM
The New Ragnaros - by Phoenix - 06-13-2005, 01:22 PM
The New Ragnaros - by Quark - 06-13-2005, 03:45 PM
The New Ragnaros - by Zoid - 06-13-2005, 08:04 PM
The New Ragnaros - by Mavfin - 06-14-2005, 03:31 PM
The New Ragnaros - by Taeme - 06-15-2005, 01:18 AM

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