06-06-2005, 04:29 PM
This is probably similar enough that I'll put it in here.
I was leveling my wands on a 42 priest and a 28 mage this weekend and noticed a different wand behavior than I'd ever seen before when I'd done wand testing previously. When using a wand with a slow timer you would see the timer cycle around on the wand and the "after shot" timer goes a bit slower than the standard cooldown. You see the standard cooldown go on your spells and the cooldown will still be going on the wand for a short bit.
You can fire the wand any time after the standard cooldown goes. I don't know if this will make sense or not, but I can fire off the wand shot when it gets approximately to the 9-o'clock position on it's own little cooldown timer. I don't know if this is this latency issue or if this is something that has changed with wands but you can definitely get more wand shots off now.
I was leveling my wands on a 42 priest and a 28 mage this weekend and noticed a different wand behavior than I'd ever seen before when I'd done wand testing previously. When using a wand with a slow timer you would see the timer cycle around on the wand and the "after shot" timer goes a bit slower than the standard cooldown. You see the standard cooldown go on your spells and the cooldown will still be going on the wand for a short bit.
You can fire the wand any time after the standard cooldown goes. I don't know if this will make sense or not, but I can fire off the wand shot when it gets approximately to the 9-o'clock position on it's own little cooldown timer. I don't know if this is this latency issue or if this is something that has changed with wands but you can definitely get more wand shots off now.