05-30-2005, 07:35 PM
It's pretty simple.
Arms is for 1v1 combat. Very high burst damage, low sustained damage.
Fury is for group combat. Low burst damage, high sustained damage.
Protection is for PvE combat and combat control in PvP. Low burst damage, low sustained damage, high durability, obscene disruption potential.
Arms is for 1v1 combat. Very high burst damage, low sustained damage.
Fury is for group combat. Low burst damage, high sustained damage.
Protection is for PvE combat and combat control in PvP. Low burst damage, low sustained damage, high durability, obscene disruption potential.
ArrayPaladins were not meant to sit in the back of the raid staring at health bars all day, spamming heals and listening to eight different classes whine about buffs.[/quote]
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.
The original Heavy Metal Cowâ¢. USDA inspected, FDA approved.