05-21-2005, 12:43 AM
(This post was last modified: 05-21-2005, 12:48 AM by MongoJerry.)
mjdoom,May 20 2005, 12:40 PM Wrote:Has anyone ever tried something like this? I get the fealing that Imp. Holy Smite is a rarely used talent so I am guessing not. Thoughts?
Anything with a casting time on it is difficult to use in PvP with all the ways people have to interrupt or stutter spells, or suddenly move behind you to break the cast, or whatnot. I have enough trouble just trying to cast Mind Blast with its 1.5 second cast time on someone who is actively fighting me. Even with Imp Holy Smite, Smite's cast time is just too long.
Regarding +healing/damage items, I've found that yes, having a healthy mix of them added to one's equpment is definitely helpful. When I didn't have them, I found too many times where my healing rate wasn't keeping up with the damage being dealt. Having some extra healing power definitely helps and having some extra damage dealt definitely helps in PvP. You have to balance your stats, though. I agree that +crit% items are pretty much useless for priests, because you often have to give up too many other stats to get them and often critical heals get wasted in overhealing someone. I only have a couple of +crit% items myself.