Heh, I never repsonded to the initial question of the post.
I've often complained about the poor crafting in this game and I continue to do that. It is not robust at all and the rewards are not hight. I've noticed that leatherworking and blacksmithing both seem to have more benefit to lower level characters because you can generally get a marginal increase in stats from the crafted stuff over what you find or get as a quest reward. Of course if you have a guild that or other characters that give you money or items that you normally couldn't find at your level or would need a lot of luck to get the low level benefits of those professions become even less.
I'm a little better off with Gnolack in that the Enchanted Thorium pieces while taking some crazy stuff to make at least look wearable for a L60 (though I haven't looked at the really high end armors too much). Of course you need to get the top and bottom half of three different "books" and they only come out of scholo, BRS, Dire Maul, and strat. I've been lucky enough to have the top half of volume 1 and volume 3 fed to me. So I'm gonna be sticking with it. Oh, I thought those were BoP not BoE so I guess those aren't armorsmith only items. Wonder if there are any BoP armorsmith items then.
But engineering and alchemy both seem to offer so much more with potions and devices that can really sway the tide of a battle. Engineering gets even cooloer with target dummies getting improved in the next patch so that they look like they will be useful during a fight as well now with a taunt pulse right from the start (at least they never did much for my hunter when he's tried to use them before). Sure even if they only stay up one or two hits, that is that much more time that someone has to pull a mob off you, or that someone else isn't taking damage. The bombs now that they work right are very helpful when AoE is something you want to do. Heck I'm thinking about commisioning more EZ-throw for Gnolack to help with multi mob aggro a little and allow better use of AoE for other classes (if it allows them one more AoE hit before something peels that is a big deal).
So yeah, I don't think you would be hurting yourself to switch. Engineering, Alchemy, and Enchanting seem to be where most of the late game benefit is sitting as far as professions. I think if they added more BoP items or some requires leatherworking or requires armorsmithing to use items to help give some more value to those professions it would be nice, I'm not sure Dark Iron stuff is enough for armorsmiths either. :) Oh well.
I've often complained about the poor crafting in this game and I continue to do that. It is not robust at all and the rewards are not hight. I've noticed that leatherworking and blacksmithing both seem to have more benefit to lower level characters because you can generally get a marginal increase in stats from the crafted stuff over what you find or get as a quest reward. Of course if you have a guild that or other characters that give you money or items that you normally couldn't find at your level or would need a lot of luck to get the low level benefits of those professions become even less.
I'm a little better off with Gnolack in that the Enchanted Thorium pieces while taking some crazy stuff to make at least look wearable for a L60 (though I haven't looked at the really high end armors too much). Of course you need to get the top and bottom half of three different "books" and they only come out of scholo, BRS, Dire Maul, and strat. I've been lucky enough to have the top half of volume 1 and volume 3 fed to me. So I'm gonna be sticking with it. Oh, I thought those were BoP not BoE so I guess those aren't armorsmith only items. Wonder if there are any BoP armorsmith items then.
But engineering and alchemy both seem to offer so much more with potions and devices that can really sway the tide of a battle. Engineering gets even cooloer with target dummies getting improved in the next patch so that they look like they will be useful during a fight as well now with a taunt pulse right from the start (at least they never did much for my hunter when he's tried to use them before). Sure even if they only stay up one or two hits, that is that much more time that someone has to pull a mob off you, or that someone else isn't taking damage. The bombs now that they work right are very helpful when AoE is something you want to do. Heck I'm thinking about commisioning more EZ-throw for Gnolack to help with multi mob aggro a little and allow better use of AoE for other classes (if it allows them one more AoE hit before something peels that is a big deal).
So yeah, I don't think you would be hurting yourself to switch. Engineering, Alchemy, and Enchanting seem to be where most of the late game benefit is sitting as far as professions. I think if they added more BoP items or some requires leatherworking or requires armorsmithing to use items to help give some more value to those professions it would be nice, I'm not sure Dark Iron stuff is enough for armorsmiths either. :) Oh well.
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.