05-17-2005, 03:14 AM
Quark,May 16 2005, 03:53 PM Wrote:I have been disappointed in the high end leatherworking too. Each side has its flaws. Tribal forces you to complete the Wild Leather quests, that take tons of time farming for scales. Elemental is the only leatherworking that requires you to farm things you can't skin. Dragonscale forces you to kill elites to gather materies.
If Vanish works better post-patch, I might have to consider Engineering for the jumper cables myself. For now, at least, I keep Elemental Leatherworking because it still has stuff people want. Particularly the Volcanic recipes help out Leather wearers when needing fire resist. I'd also like to get some Stormshroud pieces out there, as crit becomes almost a primary stat for end-game Rogues.
If dropping Elemental Leatherworking, I'd at least like to know there's someone else going Elemental so that others can grab the useful final products.
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Yeah, I've got the speciality and have already learned a stormshroud piece I think. I was quite disappoint that the gloves you get right of the bat that have the heal spell on them are a 30 minute cooldown, that made them pretty much useless. I'm only at like 273 leatherworking skill but not only can I supply my own mats, but Aleri (Treesh's L56 priest) is a sknner and is feeding me stuff as well. So if you want to switch you have that safety net behind you.
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It's all just zeroes and ones and duct tape in the end.
It's all just zeroes and ones and duct tape in the end.