05-15-2005, 11:05 PM
Concillian,May 15 2005, 03:03 PM Wrote:Wand DPS = displayed wand DPS divided by 2
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If the above is true, you should still see an increase in DPS. My testing shows you should get full listed wand DPS now.
Since wand DPS is quite a bit better than typical dagger DPS at any level, and ATK bonus DPS for priests is pathetically insignificant, and dagger DPS is subject to armor degradation, you should see a decent DPS increase even though you can't use your dagger anymore along with the wand.
For example, instead of shooting every:
wand speed + 1.0 seconds
you shoot every:
wand speed seconds (and this I have verified)
I'm not sure I understand how you get wand DPS is displayed wand DPS/2. It seems if you were perfectly timing your shoots, it would be somewhat better than that as wand speeds tend to be about 1.5, so wouldn't it be:
(min + max)/(2 * (wand speed + 1.0))
which is better than displayed/2 as wand speeds are always more than 1.0 seconds. The slower the wand, the less a percentage effect upon overall real wand DPS.
I have not, like you, done any extensive testing of wands under the current mechanics so I'm probably missing a factor. The above is pure theory so is probably no good :P
Under 1.5 it would be:
(min + max)/(2 * wand speed)