Diablo III Ideas
#42
Some of the things I'd like to see in Diablo 3:

#1.) Individualize/personalize the spells/skills. When you read another book or go up another character level and "improve" an existing spell (like, say Fireball), YOU get to choose how you'll improve it. Say, you can "improve" your spells so that it does more max damage, does more min damage, costs less mana to cast, or casts faster, but you can only improve ONE of those aspects each time! Thus you might have a sorceror who's a "gunfighter" -- fast on the draw but not doing incredible damage -- or another who can do great damage but who's cast time is long or spell speed is slow -- or yet another who does moderate damage and casts moderately fast, but whose spells cost very little mana. For weapon's skills, something along the same thing too.

#2.) Let there be single player content, but how about some timed or either/or quests. Suppose BOTH Adria and Griswold were captured and led away to be sacrificed, and you could only save ONE; or perhaps you had a time constraint under which you'd be able to save both. Tie in quest rewards taking into account the level of the character that completed it. The lower the level character that succeeded, the higher the reward.

#3.) Some way to _improve_ items already in your possession, like raising an Obsidian amulet from resist all 33% to resist all 34%. A traveling craftsman or something, who'll do it not for money but in exchange for an item of similar/better qlevel? Or in exchange for TWO items of similar/better qlevel.

#4.) How about a weapon or armor that each character gets at the beginning of th game, and each time you level that item gets a free "imbue" -- very minor -- but which YOU get to choose from a list that would include all the prefixes and suffixes up to clevel +2 in qlevel? So a warrior might start out with a mere short sword, but when he lups to clevel 2 he could make it a short sword "of quality" (qlevel 2), then when he reaches clevel 3 he could add "jagged" (qlevel 4), etc, etc. Then you could end up with some cool personalized weapons. If too strong, allow the "imbue" to take effect once every 5 clevels or so.

#5.) A pre-installed Mod maker. You know some of the best minds out there are your players, why not let them have the chance to design their own Mod, and Blizz then host those Mods on a Realm (server). That way "new content" could be continually added without the company itself having to lift a finger.

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Messages In This Thread
Diablo III Ideas - by AngryMob - 10-27-2004, 07:56 PM
Diablo III Ideas - by Guest - 10-27-2004, 08:21 PM
Diablo III Ideas - by Minionman - 10-27-2004, 09:35 PM
Diablo III Ideas - by AngryMob - 10-28-2004, 02:59 AM
Diablo III Ideas - by Wyrm - 10-28-2004, 04:30 AM
Diablo III Ideas - by Guest - 10-28-2004, 02:34 PM
Diablo III Ideas - by Taem - 10-30-2004, 12:37 PM
Diablo III Ideas - by Minionman - 10-30-2004, 03:14 PM
Diablo III Ideas - by Guest - 10-30-2004, 05:53 PM
Diablo III Ideas - by Guest - 10-30-2004, 05:54 PM
Diablo III Ideas - by Assur - 10-30-2004, 08:20 PM
Diablo III Ideas - by Minionman - 10-31-2004, 01:56 AM
Diablo III Ideas - by Guest - 10-31-2004, 08:31 PM
Diablo III Ideas - by Guest - 10-31-2004, 08:34 PM
Diablo III Ideas - by Cinder - 11-01-2004, 03:10 AM
Diablo III Ideas - by Taem - 11-01-2004, 07:45 AM
Diablo III Ideas - by Taem - 11-01-2004, 08:09 AM
Diablo III Ideas - by Minionman - 11-01-2004, 11:28 PM
Diablo III Ideas - by whathuh - 11-03-2004, 04:30 PM
Diablo III Ideas - by crumpuppet - 11-09-2004, 09:07 AM
Diablo III Ideas - by IKKE - 11-09-2004, 06:28 PM
Diablo III Ideas - by Guest - 11-09-2004, 09:42 PM
Diablo III Ideas - by Minionman - 11-10-2004, 02:56 AM
Diablo III Ideas - by Occhidiangela - 11-10-2004, 06:50 PM
Diablo III Ideas - by Psychic_sumo_ninja - 11-13-2004, 07:20 AM
Diablo III Ideas - by Tommi - 11-14-2004, 04:26 PM
Diablo III Ideas - by Obi2Kenobi - 11-17-2004, 01:40 AM
Diablo III Ideas - by Obi2Kenobi - 11-17-2004, 01:59 AM
Diablo III Ideas - by Minionman - 11-17-2004, 02:06 AM
Diablo III Ideas - by Obi2Kenobi - 11-17-2004, 02:12 AM
Diablo III Ideas - by Minionman - 11-20-2004, 11:13 PM
Diablo III Ideas - by Storm of Swords - 12-04-2004, 03:30 AM
Diablo III Ideas - by Smoketest - 12-17-2004, 11:55 PM
Diablo III Ideas - by Mockey - 12-20-2004, 06:22 PM
Diablo III Ideas - by NicksLP - 12-20-2004, 08:08 PM
Diablo III Ideas - by BrianLeichty35 - 04-25-2005, 06:19 PM
Diablo III Ideas - by Lady Vashj - 04-27-2005, 03:18 PM
Diablo III Ideas - by Occhidiangela - 04-27-2005, 03:28 PM
Diablo III Ideas - by Brother Laz - 04-29-2005, 01:30 PM
Diablo III Ideas - by Ebon - 04-29-2005, 02:43 PM
Diablo III Ideas - by Encore - 05-07-2005, 07:48 PM
Diablo III Ideas - by Attika - 05-10-2005, 12:39 AM
Diablo III Ideas - by Whiggles - 06-27-2005, 09:10 AM
Diablo III Ideas - by Bob - 07-06-2005, 12:10 AM
Diablo III Ideas - by Grul - 07-06-2005, 03:43 AM
Diablo III Ideas - by Brother Laz - 07-06-2005, 08:52 AM
Diablo III Ideas - by Grul - 07-07-2005, 07:09 PM
Diablo III Ideas - by Brother Laz - 07-08-2005, 10:02 AM
Diablo III Ideas - by Rhydderch Hael - 09-17-2005, 04:16 AM
Diablo III Ideas - by Hammerskjold - 09-17-2005, 10:41 AM

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