D2 Experiment on BNET.
#17
BrianLeichty35,May 7 2005, 10:57 AM Wrote:So, why don't you?
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Any number of team games have been designed, to start at level 1 and work through the game to the death of Baal in Hell. A team of one of each of the heroes is a good idea, however, getting seven people and their schedules to match up is rather harder than it may appear. I strongly recommend you do it Hardcore, to ensure there is a challenge of some sort and to keep folks from playing sloppily.

I think your team construct is a great idea, you think it is a great idea, your problem is to find six people who both think it is a good idea and to organize a time and place that you can all reliably meet to play. The logistics end is the key.

We Variant Scum™ started a Seven Samurai team on Roland's Realm a couple of years ago -- Seven Paladins in a team set up -- but between schedules, 1.10 coming out, and a few other things, the team could not stay together.

Sirian put together a very interesting team Elemental Strike Team, which eventually finished all three diffs pre LOD. Check his site for the team report and possibly a few comments on the challenge of keeping a team together. The Isolationist Team died to Lord of Destruction's release.

The Legion of Greiz took about a year, spanning from team inception, passing into the Expansion Pack, and finally to the final defeat of Baal in Hell, and the death of the Hell Cow King.

Teams take leadership, and someone to keep organized, and in the case you propose seven people committed to the idea. The Grind to level 99, helped by keeping seven people together, will take even further commitment, since you will defeat Hell Baal somewhere around level 84. The XP dropoff after 90 strikes me as a prohibitive obstacle unless you have seven folks who are dead set on reaching level 99.

Occhi
Cry 'Havoc' and let slip the Men 'O War!
In War, the outcome is never final. --Carl von Clausewitz--
Igitur qui desiderat pacem, praeparet bellum
John 11:35 - consider why.
In Memory of Pete
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Messages In This Thread
D2 Experiment on BNET. - by BrianLeichty35 - 05-04-2005, 06:14 PM
D2 Experiment on BNET. - by Swiss Mercenary - 05-04-2005, 07:33 PM
D2 Experiment on BNET. - by jahcs - 05-04-2005, 07:44 PM
D2 Experiment on BNET. - by Count Duckula - 05-04-2005, 09:38 PM
D2 Experiment on BNET. - by Guest - 05-04-2005, 09:45 PM
D2 Experiment on BNET. - by jahcs - 05-04-2005, 11:22 PM
D2 Experiment on BNET. - by whyBish - 05-05-2005, 04:46 AM
D2 Experiment on BNET. - by DeeBye - 05-05-2005, 05:35 AM
D2 Experiment on BNET. - by jahcs - 05-05-2005, 05:40 AM
D2 Experiment on BNET. - by DeeBye - 05-05-2005, 05:42 AM
D2 Experiment on BNET. - by jahcs - 05-05-2005, 05:43 AM
D2 Experiment on BNET. - by BrianLeichty35 - 05-07-2005, 04:56 PM
D2 Experiment on BNET. - by BrianLeichty35 - 05-07-2005, 04:57 PM
D2 Experiment on BNET. - by BrianLeichty35 - 05-07-2005, 04:58 PM
D2 Experiment on BNET. - by BrianLeichty35 - 05-07-2005, 05:01 PM
D2 Experiment on BNET. - by Smoketest - 05-07-2005, 05:01 PM
D2 Experiment on BNET. - by Occhidiangela - 05-07-2005, 05:23 PM
D2 Experiment on BNET. - by BrianLeichty35 - 05-13-2005, 05:49 PM
D2 Experiment on BNET. - by Occhidiangela - 05-13-2005, 06:26 PM
D2 Experiment on BNET. - by Guest - 05-13-2005, 11:33 PM
D2 Experiment on BNET. - by BrianLeichty35 - 05-22-2005, 09:50 PM
D2 Experiment on BNET. - by jahcs - 05-23-2005, 04:28 PM

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