04-27-2005, 09:29 PM
GentlemanLoser,Apr 27 2005, 09:42 AM Wrote:CombatOut of all the points spent, these 6 are the least needed, especially the points in improved sprint. Really, the only times when I was really wanting sprint to not be in cooldown is when I was on a really long run and using it as a pseudo-travel form. You won't be using it as an escape route so frequently and so closely together that the cooldown will kill you. I would easily spend these points in lightning reflexes instead. Gouge is slightly more helpful, but you will get blind and kidney shot (and kick for the casters) later on to help with crowd control and damage mitigation. You won't be able to tank like the hard shelled characters. Your main way of keeping yourself out of harm's way is going to be things like dodging and parrying and even riposte (makes them do so much less damage to you when you take away their weapons). The 5% dodge bonus from a maxed lightning reflexes may not sound like much, but it really does make a difference during a fight.
Improved Gouge 3/3
Increases the effect duration of your Gouge ability by 1.5 seconds.
Improved Sprint 3/3
Reduces the cooldown of your Sprint ability by 90 seconds.
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Intolerant monkey.