Combat build critique
#4
Two things, Gurnsey. Even with improved gouge, the duration is only long enough to get about half a bandage use -- unless you're fighting a caster or something that decides to use a cast-time ability after the gouge wears out.

Also, your calculations are in error because critical strikes do 200% damage, not 150%.
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Messages In This Thread
Combat build critique - by GentlemanLoser - 04-27-2005, 02:42 PM
Combat build critique - by Gurnsey - 04-27-2005, 05:33 PM
Combat build critique - by Gurnsey - 04-27-2005, 06:47 PM
Combat build critique - by playingtokrush - 04-27-2005, 08:11 PM
Combat build critique - by Gurnsey - 04-27-2005, 08:16 PM
Combat build critique - by Gurnsey - 04-27-2005, 08:19 PM
Combat build critique - by vor_lord - 04-27-2005, 08:37 PM
Combat build critique - by Gurnsey - 04-27-2005, 08:41 PM
Combat build critique - by Malakar - 04-27-2005, 08:49 PM
Combat build critique - by Gurnsey - 04-27-2005, 08:57 PM
Combat build critique - by Treesh - 04-27-2005, 09:29 PM
Combat build critique - by GentlemanLoser - 04-27-2005, 10:41 PM
Combat build critique - by Treesh - 04-27-2005, 11:14 PM
Combat build critique - by Guest - 04-27-2005, 11:50 PM

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