04-22-2005, 02:41 AM
On a related note, does anyone have a short bit of code/macro that would give an "attack" command that's not a toggle?
Something like:
if( not AlreadyAttackingMyTarget() ) then
attack();
else
-- leave it be, nothing else to do
end
There have definitely been times in combat where I've gotten mixed up and managed to toggle auto attack off. Often a question of not keeping straight whether I initially right clicked or left clicked a mob and not being sure whether or not I need to hit the "T" key. I always feel terribly embarassed when a mixup happens and I'm standing idle in the middle of combat.
Having a button labeled "attack" perform a function of "stop attacking" was poor UI design on Blizzard's part, IMO. The icon could at least tranform into a big stop sign while you're targetting a mob that you're already auto-attacking.
Something like:
if( not AlreadyAttackingMyTarget() ) then
attack();
else
-- leave it be, nothing else to do
end
There have definitely been times in combat where I've gotten mixed up and managed to toggle auto attack off. Often a question of not keeping straight whether I initially right clicked or left clicked a mob and not being sure whether or not I need to hit the "T" key. I always feel terribly embarassed when a mixup happens and I'm standing idle in the middle of combat.
Having a button labeled "attack" perform a function of "stop attacking" was poor UI design on Blizzard's part, IMO. The icon could at least tranform into a big stop sign while you're targetting a mob that you're already auto-attacking.