04-04-2005, 12:28 PM
Concillian,Mar 30 2005, 08:55 AM Wrote:THis is what I had suspected but not tested. So a 1.5 speed wand would be best matched with a 1.5 speed dagger so you get a hit every time during cooldown and you don't have to time the wand attack perfectly.
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Well it seems as though the cooldown is always less then the wand delay. When you use the wand there is a fraction of a second that is the startup time. If you move during this period, the wand attack will cancel and not go off.
A wand with a description of 1.8 speed may have an activation time of 0.3 seconds and a delay of 1.5 seconds. I don't think the specific numbers are correct but suffice to say I believe that if you use a 1.5 speed wand with a 1.5 speed dagger, you won't get a free dagger swing in between each wand attack (that is fired off repeatedly as soon as possible).