04-04-2005, 07:33 AM
Darian,Apr 3 2005, 05:55 AM Wrote:It's not easy. When you make the hard left out of IF, you sort of have to hug the wall until you reach a tower sort of thing at the SE end of the "gates."I finally made it to the airstrip! It took just the right mouse wiggle to hug the mountain as I went around from the front gate but, once I got the feel for it, I could see how to get there. The trick is to progress around without dropping and the mouse wiggle starts my toon stepping forward just as he's about to drop.
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When I first got up beyond my past tries, I looked back.. You can see Ironforge to the right. Right behind that position was this camp. There was nobody there, but someone has to tend that fire so they must have been exploring too. I kept going around the top of the mountain until I was looking down on the Wetlands too far below to see. Going farther around, I'm looking down on Dun Morogh, again too high to see all the way down. Notice that there is a guard patrolling up there, just in case I get lost and need better directions. A little farther and I'm standing on top of Ironforge. I head back around in an attempt to find my first intended destination.
I travelled easily over a couple hills and, in the distance, I think I see where I want to be. Sure enough, there it is! I got down there and started looking around. The only building there is one of the Loch Modan style guard towers. The entrance to it is blocked at the stairs, but you can get past it with a little jump and climb in the corner of the blocking stone. It looked just like the Loch Modan guard towers inside too, without any guards once you get past the front door. There is a gryphon area there but the gryphon master must have been on break and the guardsman watching things for him wouldn't offer me a ride. There are a couple mounted patrols roaming around and several other rather confused friendlies. This one seems to think he's at the races in Thousand Needles. There is a tunnel leading away from the area but it is blocked by a large curtain. Turning slightly allows one to see behind the curtain. It looks like there will be a tunnel to Ironforge, once the airstrip becomes functional.
There are baddies there too. They spawn in one to three groups of three outside a little cave past the lake at the end of the airstrip. They are level 4-8 so they stack up nicely with the pop of an arcane explosion. The drops are only worth a few copper but a lot of linen drops if you happen to need to farm some for an alt. Because the battles are rather trivial, the guards tend to get bored. You can find one dwarf dancing while his little friend does a silent cheer and the other claps along. You can also find them practicing gestures like salute and shout. That was pretty much my tour of the airstrip. I hope they eventaully have a place that we can fly to from there. It would be fun to be able to hop in a plane and go.
Unfortunately, I didn't make it to the farmlands mentioned. I tried getting there from the airstrip. That attempt ended when I took a misstep and hit bottom before I thought to hit feather fall. My ghost ended up in the cemetary out in the Wetlands so I was done. I might have to head for the other area another time.
Lochnar[ITB]
Freshman Diablo
"I reject your reality and substitute my own."
"You don't know how strong you can be until strong is the only option."
"Think deeply, speak gently, love much, laugh loudly, give freely, be kind."
"Talk, Laugh, Love."
Freshman Diablo
"I reject your reality and substitute my own."
"You don't know how strong you can be until strong is the only option."
"Think deeply, speak gently, love much, laugh loudly, give freely, be kind."
"Talk, Laugh, Love."