03-31-2005, 05:01 PM
I think Tharn's on the right track. Since Arcane Missiles only checks for clearcasting on the first wave, if you're using missiles a lot (which you really shouldn't be) you'll be reducing your chances to clearcast. The more chances you have, the more likely you'll be to see clearcasts.
Clearcasts also only proc on hits; in other words, if your spell's resisted you don't have a chance to get a clearcast. This can be an issue if you're facing creatures that are +1 or +2 (you really shouldn't be thinking about +3). The resist curve has always been harmful to mages, and we need to stick more closely to Bolty's advice to go kill green things than other classes do.
I don't know your spec, but depending on what it is you should be able to reliably get one or two clearcasts per battle. It could also be a strategic issue; by this level you should be lighting off early Fireblasts, which isn't an intuitive switch from earlier levels.
Clearcasts also only proc on hits; in other words, if your spell's resisted you don't have a chance to get a clearcast. This can be an issue if you're facing creatures that are +1 or +2 (you really shouldn't be thinking about +3). The resist curve has always been harmful to mages, and we need to stick more closely to Bolty's advice to go kill green things than other classes do.
I don't know your spec, but depending on what it is you should be able to reliably get one or two clearcasts per battle. It could also be a strategic issue; by this level you should be lighting off early Fireblasts, which isn't an intuitive switch from earlier levels.