03-12-2005, 10:26 PM
ima_nerd,Mar 12 2005, 05:01 PM Wrote:Any way that that could just be because of an overflow of light leather onto the market as compared to the number of buyers? Most of my friends (not including me, I'm Mining/Engineering) simply go two gathering professions to make money and buy the occasional product from a production profession. Of course, their profits are dropping due to the lack of customers (hence the subject of this post) but in the beginning it was a helluva way to make a lot of money. I imagine it's a growing trend that could really ruin the economy of raw materiels.
Back on topic, I'm afraid of a market situation similar to D2's or Star War Galaxy's coming up caused by people like them. 90% of the wealth in 2% of the population or something similar.
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There are a few things different. The most important being BOE and BOP. BOE means that all that leather that was used to create that crafted item once used, cannot be re-sold or handed down as things were in D2. BOP means that in order to have the nice drop you had to have been present at the killing of the boss who dropped it, and presumably won the roll. At first I hated the idea of "soulbound", but now I love it. We all rue having to sell a precious level 20 blue items for silvers, but that is the game. Now I wish more crafted items were BOE, so that professions were even more useful. Maybe even items could wear out over time.
The one thing that these "farmers" are doing that is hurting the economy is that they are causing inflation by devaluing gold, so the cost of goods goes up. They are constantly "farming" anything that they can translate into gold, then they sell that easily transferable gold for real world dollars. This makes AH prices soar as gold is freely available.
They could care less about what happens within the game, they are in it for profit and not for fun.