Rogue Build Proposal
#9
Malakar,Mar 9 2005, 06:01 PM Wrote:The problem with this is that it restricts your talents, and rogues get a lot of stun abilities to make up for it. I'd imagine it could even cause immunity to stun in some cases, though I have no idea how often.
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The stun immunity message that appears on the screen is misleading. Each of a rogue's stun options are on different diminishing returns timers. You could say cheap shot is type A, mace mastery proc is type B, etc. By some stroke of luck if a rogue were to proc mace mastery stun 4 times in 10 seconds, the 4th one would show up as the target being "immune". The immunity however is only towards stuns specifically from mace mastery proc and lasts for 15 seconds after the 3rd proc stun effect wore off.
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Messages In This Thread
Rogue Build Proposal - by ima_nerd - 03-09-2005, 04:27 AM
Rogue Build Proposal - by Boutros - 03-09-2005, 06:27 AM
Rogue Build Proposal - by ima_nerd - 03-09-2005, 12:14 PM
Rogue Build Proposal - by Malakar - 03-09-2005, 04:28 PM
Rogue Build Proposal - by Artega - 03-10-2005, 12:00 AM
Rogue Build Proposal - by Malakar - 03-10-2005, 01:01 AM
Rogue Build Proposal - by ima_nerd - 03-10-2005, 03:02 AM
Rogue Build Proposal - by Malakar - 03-10-2005, 03:30 AM
Rogue Build Proposal - by acidjax - 03-10-2005, 04:54 AM
Rogue Build Proposal - by acidjax - 03-10-2005, 04:58 AM
Rogue Build Proposal - by ima_nerd - 03-10-2005, 12:06 PM
Rogue Build Proposal - by acidjax - 03-10-2005, 01:27 PM

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