04-13-2003, 01:16 AM
Other than the fact that you don't lose experience in PvP (I haven't dueled since 1.05), what exactly did you reply to?
>Well, you can't separate resist and absorb
Um...sure you can. Step 1. Equip items giving cold resistance. Step 2. Take off any items that add cold absorb. It's not like +50% cold resist inheriently gives +5% cold absorb too. I am not talking about the best items to equip for dueling a sorceress. I am simply talking about making pierced resistances more balanced by itself between difficulties.
>...then with any cold resistance, wearing 2 ravens+blackoak will make you healed by any legitimately achievable level of Frozen Orb...the very low resistance (below -70%) will increase cold damage so much, that there's enough damage left after Ravens to overcome Blackoak. Even then, it still does pretty low damage.
Did you even READ my reply? I already said that with that setup, resistances don't matter because of the amount of absorb. I would agree: the best setup to duel a sorc would be what you describe. But that has got nothing to do with it.
>This is why all private PvP communites (which usualy duel in NM or Normal) restrict absorb (usualy 1 per element for most chars, except for necros (and sometimes paladins) who can use 2 Ravens, but no Blackoak).
Then resistances would play a bigger part, but currently that is highly dependant upon difficulty level.
Basically, here is a summary:
A character with 400% resist cold will have a pierced (85%) resist of: 60% in normal mode, 20% in nightmare, and -40% in hell. The way I propose would pierce it to this: 14% in normal, 14% in nightmare, and 14% in hell.
I am sipmly talking about balancing a skill. Not only between difficulties, but also with regards to total resistances. A character equiping 400% resist to cold and having that pierced to -40% in hell mode is too much. Plus, my original point is that it doesn't even make sense to pierce the value of 400% when base max resistances is only 75%
>Well, you can't separate resist and absorb
Um...sure you can. Step 1. Equip items giving cold resistance. Step 2. Take off any items that add cold absorb. It's not like +50% cold resist inheriently gives +5% cold absorb too. I am not talking about the best items to equip for dueling a sorceress. I am simply talking about making pierced resistances more balanced by itself between difficulties.
>...then with any cold resistance, wearing 2 ravens+blackoak will make you healed by any legitimately achievable level of Frozen Orb...the very low resistance (below -70%) will increase cold damage so much, that there's enough damage left after Ravens to overcome Blackoak. Even then, it still does pretty low damage.
Did you even READ my reply? I already said that with that setup, resistances don't matter because of the amount of absorb. I would agree: the best setup to duel a sorc would be what you describe. But that has got nothing to do with it.
>This is why all private PvP communites (which usualy duel in NM or Normal) restrict absorb (usualy 1 per element for most chars, except for necros (and sometimes paladins) who can use 2 Ravens, but no Blackoak).
Then resistances would play a bigger part, but currently that is highly dependant upon difficulty level.
Basically, here is a summary:
A character with 400% resist cold will have a pierced (85%) resist of: 60% in normal mode, 20% in nightmare, and -40% in hell. The way I propose would pierce it to this: 14% in normal, 14% in nightmare, and 14% in hell.
I am sipmly talking about balancing a skill. Not only between difficulties, but also with regards to total resistances. A character equiping 400% resist to cold and having that pierced to -40% in hell mode is too much. Plus, my original point is that it doesn't even make sense to pierce the value of 400% when base max resistances is only 75%