Couple points on using this approach with rogues:
- Rogues already have a dependable and predictable rate of energy regeneration which isn't boosted by consistent hitting. The rage issues that make 1H-unarmed + unbridled wrath attractive for Warriors don't have a 1 to 1 equivalent for rogues.
- While one can't say one combination will do more damage than another without knowing the exact weapons (and attack power) in question, I would suspect that with a fast, equal level green quality offhand weapon (or better) dual wield for rogues should outperform 1h+unarmed. Especially if you use poisons.
You can see if the numbers are close by assuming 85% hits for 1h+unarmed and 70% hits for 1h+1h (rounded for convenience, slightly biased in 1h+1h favor). Here are some example calculations.
I currently use 1h+unarmed with a 36.5dps 1.3 speed weapon (47.5 average damage). My attack power is roughly 600. Assume the unarmed attacks at a 2.0 speed (if not correct, it's probably ballpark). The single hit damge of the 1h swing is 47.5+( (600 AP/14) * 1.3spd) = 103.2 damage per hit. The single hit damage of the unarmed swing (at max unarmed skill) is (600 AP/14)*2 spd*0.5 offHandPentalty = 42.9 damage per hit. (note: these empirically look right to me) Take a crit rate of 10%.
In a 360 second period, the 1h weapon will swing 277 times, hitting 235 times. Of those, 212 will be regular hits, and 23 will be crits (on average still). 212*103.2 + 23*206.4 = 26,630 from the 1h. Unarmed will swing 180 times, hitting 153 times. Of those, 138 will be regular hits, and 15 will be crits. 138*42.9 + 15*85.8 = 7,210 from unarmed. (26,630 + 7,210)/360 seconds = 94 DPS for 1h+unarmed.
[edit: 1230 rage from damage + 94 from Unbridled Wrath (if offhand doesn't trigger): 3.7 rage per second.]
If dual wielding, my main hand will be a 35.2 DPS 2.7 speed weapon (95 average damage) with the 1.3 speed weapon from before in my offhand. Single hit damage from the main hand is 95+( (600AP/14) * 2.7spd) = 210.7 damage per hit. Single hit damage from the offhand is 103.2*0.5 offhand penalty = 51.6 damage per hit.
In a 360 second period, the main hand will swing 133 times, hitting 93 times. Of those, 84 will be regular hits, and 9 will be crits. 84*210.7+9*421.4 = 21,500 from the main hand. Offhand will swing 277 times, hitting 194 times. Of those, 175 will be regular hits, and 19 will be crits. 175*51.6 + 19*103.2 = 11,000 from offhand. (21,500 + 11,000)/360 seconds = 90.3 DPS for 1h+1h.
[edit: 1181 rage from damage + 115 from Unbridled Wrath: 3.6 rage per second.]
(note the 1h+1h calulation doesn't include the thrashblade proc, which probably boosts the DPS higher than 1h+unarmed.)
Those are just my calculated numbers given accuracy estimates that favored 1h+1h. Doesn't take too long to work it out for your own weapon options.
[edits: adding rage calculations]
- Rogues already have a dependable and predictable rate of energy regeneration which isn't boosted by consistent hitting. The rage issues that make 1H-unarmed + unbridled wrath attractive for Warriors don't have a 1 to 1 equivalent for rogues.
- While one can't say one combination will do more damage than another without knowing the exact weapons (and attack power) in question, I would suspect that with a fast, equal level green quality offhand weapon (or better) dual wield for rogues should outperform 1h+unarmed. Especially if you use poisons.
You can see if the numbers are close by assuming 85% hits for 1h+unarmed and 70% hits for 1h+1h (rounded for convenience, slightly biased in 1h+1h favor). Here are some example calculations.
I currently use 1h+unarmed with a 36.5dps 1.3 speed weapon (47.5 average damage). My attack power is roughly 600. Assume the unarmed attacks at a 2.0 speed (if not correct, it's probably ballpark). The single hit damge of the 1h swing is 47.5+( (600 AP/14) * 1.3spd) = 103.2 damage per hit. The single hit damage of the unarmed swing (at max unarmed skill) is (600 AP/14)*2 spd*0.5 offHandPentalty = 42.9 damage per hit. (note: these empirically look right to me) Take a crit rate of 10%.
In a 360 second period, the 1h weapon will swing 277 times, hitting 235 times. Of those, 212 will be regular hits, and 23 will be crits (on average still). 212*103.2 + 23*206.4 = 26,630 from the 1h. Unarmed will swing 180 times, hitting 153 times. Of those, 138 will be regular hits, and 15 will be crits. 138*42.9 + 15*85.8 = 7,210 from unarmed. (26,630 + 7,210)/360 seconds = 94 DPS for 1h+unarmed.
[edit: 1230 rage from damage + 94 from Unbridled Wrath (if offhand doesn't trigger): 3.7 rage per second.]
If dual wielding, my main hand will be a 35.2 DPS 2.7 speed weapon (95 average damage) with the 1.3 speed weapon from before in my offhand. Single hit damage from the main hand is 95+( (600AP/14) * 2.7spd) = 210.7 damage per hit. Single hit damage from the offhand is 103.2*0.5 offhand penalty = 51.6 damage per hit.
In a 360 second period, the main hand will swing 133 times, hitting 93 times. Of those, 84 will be regular hits, and 9 will be crits. 84*210.7+9*421.4 = 21,500 from the main hand. Offhand will swing 277 times, hitting 194 times. Of those, 175 will be regular hits, and 19 will be crits. 175*51.6 + 19*103.2 = 11,000 from offhand. (21,500 + 11,000)/360 seconds = 90.3 DPS for 1h+1h.
[edit: 1181 rage from damage + 115 from Unbridled Wrath: 3.6 rage per second.]
(note the 1h+1h calulation doesn't include the thrashblade proc, which probably boosts the DPS higher than 1h+unarmed.)
Those are just my calculated numbers given accuracy estimates that favored 1h+1h. Doesn't take too long to work it out for your own weapon options.
[edits: adding rage calculations]