02-17-2005, 07:37 PM
MongoJerry,Feb 16 2005, 04:59 PM Wrote:Getting back to this, my understanding is that you about +1% chance to crit for every 30ish intelligence. So, if you have 300 intelligence, that gives you +10% to crit rate over whatever the base rate is plus your gear and talent choices. I also believe the 5% crit rate is a myth, as I believe Lem and I did some tests with rogue crit rates and it seemed like the base was only 1%. If the 5% number is real, maybe that's like the minimum crit rate. That is, maybe the game does some calculations that say, "If the calculated crit rate is less than 5%, then give the person a crit rate of 5%."It's been my understanding that Blizzard designed spells to crits much less than weapons. Generals concensus seems to be that it takes about 100 in to produce 1% crit chance. My checking with the DPSplus addon of Cosmos seems to confirm this when I check my Mind Blast stats. The Gloves of Spell Mastery have a good example of such a discussion of spell crit rates.
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playingtokrush Wrote:And before all that, Blizzard needs to remove or significantly increase the purported soft cap on spirit (assuming it exists). What better way to gimp an already mediocre stat than to soft cap it at a relatively easily obtainable level?There are two thoughts on this subject. Some people belive that Spirit has a softcap at 300 and follows a formula of (Spirit/3=mana regen), this will fit most regen figures Cosmos reports. However if you use (Spirit/4+13=mana regen) then the data Cosmos reports seems to fit nearly all instances. Other classes have a different +x, Warlocks recieve +7 I belive.
Personally I'm inclined to think that Spirit is not softcapped, mana (and health) regen increases at a linear rate based on your spirit. You do however have diminishing returns, but that is because your overall mana pool increases much faster than your Spirit regen rate.