I'm pretty sure that using a Wand interrupts your normal attack cycle, meaning it offers no real long term DPS.
However, you can get some additional burst dps. Since you can initiate a wand attack immediately following a melee attack, you do get some extra fast damage.
You will notice, however, that after using the wand like this there is a large delay before your character will melee again. This is probably intentional to prevent wand users from just doing melee->wand->melee>wand repeat.
The 1s delay after using a wand is very unfortuante. :( It basically forces you to manually recalculate your Wand's DPS to see if it's any good (the UI lies).
Wand attacks may not be affected by armor % reduction though, so against high-armor monsters they may be more effective than melee weapons (would need testing confirmation).
However, you can get some additional burst dps. Since you can initiate a wand attack immediately following a melee attack, you do get some extra fast damage.
You will notice, however, that after using the wand like this there is a large delay before your character will melee again. This is probably intentional to prevent wand users from just doing melee->wand->melee>wand repeat.
The 1s delay after using a wand is very unfortuante. :( It basically forces you to manually recalculate your Wand's DPS to see if it's any good (the UI lies).
Wand attacks may not be affected by armor % reduction though, so against high-armor monsters they may be more effective than melee weapons (would need testing confirmation).
Nordramor
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