Guild Wars: Character Profession Primary attribute
#13
Some minor comments - won't go into details (For now):

Chaos Storm - I don't see this spell used too much - people generally move after getting hit by it.

Interrupts - even with 1/3 of a second cast times, there's always lag, and reaction time making getting them off quite difficult. And, yes, I do remember CoF... Of course, players have nothing on the instant reflexes of monsters, eh?

Ah, and honestly, I have not had much experience with a primary Necromancer - I have only made it to Riverside with a Me/N, and have gotten through a few missions with a N/Me. From observing PvP, however, I'd have to give props to Well of Blood, and Mark of Pain. From browsing skill lists, Rend Enchantments is quite the nice ability.
"One day, o-n-e day..."
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Guild Wars: Character Profession Primary attribute - by SwissMercenary - 02-08-2005, 06:11 PM

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