Plus to damage experiment
#4
I can already tell you that damage bonuses add to the overall damage of a full casting of Arcane Missiles. In other words, if you're casting rank 3 or higher AM and you have +10 to magic (or arcane) damage, your AM bolts will do about 2 more than base damage per hit.

That's strange that Holy Shock was receiving such a large bonus from the increased holy damage, as Blizzard's information on the subject seemed to imply that instant cast spells would receive small bonuses from increased spell damage items. Maybe the cooldown is taken into account, as it should be.
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Messages In This Thread
Plus to damage experiment - by LavCat - 02-06-2005, 03:19 AM
Plus to damage experiment - by Quark - 02-06-2005, 04:44 AM
Plus to damage experiment - by ArtegaAwayFromHome - 02-06-2005, 06:11 AM
Plus to damage experiment - by playingtokrush - 02-06-2005, 08:57 PM
Plus to damage experiment - by Xanthix - 02-06-2005, 11:05 PM
Plus to damage experiment - by playingtokrush - 02-07-2005, 02:24 AM
Plus to damage experiment - by LavCat - 02-07-2005, 03:05 AM
Plus to damage experiment - by MongoJerry - 02-07-2005, 09:26 PM
Plus to damage experiment - by Icebird - 02-07-2005, 10:32 PM
Plus to damage experiment - by playingtokrush - 02-08-2005, 02:53 AM
Plus to damage experiment - by Xanthix - 02-08-2005, 04:33 PM
Plus to damage experiment - by smithy - 02-08-2005, 05:18 PM
Plus to damage experiment - by Treesh - 02-08-2005, 07:02 PM
Plus to damage experiment - by Concillian - 02-08-2005, 07:24 PM
Plus to damage experiment - by Skandranon - 02-08-2005, 08:50 PM

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