02-05-2005, 10:42 PM
I'd say about eqal, with maybe antialiasing being more demanding, but you can always test it on your system.
Antialiasing/higher resolution stress especially fillrate, while additional players stess more geometry processing - so having more or less players will matter little in this case, you can easily test it in some more demanding area with few players (Ashenvale is very nice, but any forest should do, IMHO) and see the difference.
Antialiasing/higher resolution stress especially fillrate, while additional players stess more geometry processing - so having more or less players will matter little in this case, you can easily test it in some more demanding area with few players (Ashenvale is very nice, but any forest should do, IMHO) and see the difference.