02-04-2005, 08:51 PM
Xanthix,Feb 4 2005, 04:11 PM Wrote:I was wondering, how do your groups avoid wiping when things go bad? I am the priest for a regular group, and normally we can handle everything, but sometimes you can tell that things are turning sour and a wipe is going to occur. In these circumstances, I would love to be able to disengage, hide somewhere, and then come back and res people when it's over.
The problem is, as long as you have ANY aggro, the mobs will go after you when their current targets are dead, and in an instance there is no distance at which they will not chase you. I don't see any way to "hide" from mobs when a wipe is certain. In some instances there are tricks, like in the Deadmines you can jump in the water, lure the mobs to one side, then climb out on the other side, but I can't think of a general tactic that works in general situations.
Am I missing something? If I cast Fade enough will it help? If I start running as soon as the tank dies will I get away? I don't want to abandon my party, but really we would recover from a wipe faster if I could just res people where we left off. Any feedback would be appreciated!
[right][snapback]67187[/snapback][/right]
If you bring a paladin along (and they don't get caught healing like I seem to always do) they can use divine protection, run to a cleared area and then divine intervention to remove themselves from all combat for a set time. THey can the rez the party.