Going against your talents at high level
#1
So, alternate character number 2383934793470880-niner. Troll Priest by the name of Zonk. Yet, I am at a bit of a snag in my plannings. Being that I have yet to actually get to what you could call a high level character, I'm not sure just how much speccing in one talent tree would cripple you when you find you have to use skills based in another tree.

Basically, I keep hearing all this stuff people say about the high-end, leve-capped quests/areas, like, "Only a protection specced warrior could tank this!" Or, "Only a holy specced healer could keep a tank alive through this!" Or whatever other vague and generic ramblings you might wish to make up on the spot.

But, could, for an example pertinent to my current character, a shadow-specced priest effectively heal a high-level party through a dangerous area? Could a holy-specced priest effectively, I dunno, kill a whole mob?

Basically, if I master in a certain talent tree, practice with that play style, and get used to its abilities, could I still adapt to a situation that would be more friendly to another build and still come out on top, without the thought of gypping myself in solo, or my party in a group out of a more effective experience?

And, yes, I know you can re-do your talent points, but I imagine it would get a bit expensive and time-consuming to re-spec yourself every day.

All you crazy 'people with higher level character' might be able to answer this better than I can.
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Going against your talents at high level - by Bob the Beholder - 01-28-2005, 02:36 AM

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