01-20-2005, 08:18 PM
Xanthix,Jan 20 2005, 10:22 AM Wrote:As far as I know, the amount of HP a mob of a given type and level has is constant. If you are fighting murlocs, level 20 and level 21 murlocs will have different HP, but all the level 20 murlocs (of the same type) should have the same health.
However, this data is from the MobHealth AddOn, which estimates mob health based on the health percentage and damage numbers the client receives (the server does not send you actual mob health values). It seems to be quite precise and consistent, but could still be wrong, plus this rule may not apply to all mob types. But it seems to me that Blizzard would make things easier on their databases by saying "All level X mobs named Y have Z health."
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As you have pointed out my attempts to gather mob HP data exactly failed as there is no way to see that directly that I can tell. If I was a programmer at Blizzard, I would have done it as you say above.